Adventures On Kul Tiras

The continuing adventures of my family of girls on Kul Tiras.

 
Alliance
Pallanen
    Race: Night Elf
    Class: Warrior
    Level: 80
    Dual Spec.: Arms/Protection
    Realm: Kul Tiras
    Battlegroup: Vengeance
    Guild: Club de Jolie Filles
      Profession #1: Grand Master Blacksmith/Weaponsmith/Master Swordsmith 450/450
      Profession #2: Mining 450/450
    Sairalinde
      Race: Night Elf
      Class: Hunter
      Level: 80
      Spec.: Beast Mastery
      Realm: Kul Tiras
      Battlegroup: Vengeance
      Guild: Club de Jolies Filles
        Profession #1: Leatherworking 275/375
        Profession #2: Skinning 450/450
      Jaelle
        Race: Human
        Class: Rogue
        Level: 46
        Spec.: Combat
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Jolies Filles
        Profession #1: Alchemy 290/300
        Profession #2: Herbalism 291/300
        Lockpicking: 215/225
      Merenwen
        Race: Human
        Class: Mage
        Level: 50
        Spec.: Frost
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Jolies Filles
        Profession #1: Enchanting 352/375
        Profession #2: Tailoring 350/375
      Miriel
        Race: Human
        Class: Death Knight
        Level: 60
        Spec.: Blood
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Jolies Filles
        Profession #1: Mining 316/375
        Profession #2: Engineering 100/150
      Earanel
        Race: Night Elf
        Class: Druid
        Level: 25
        Spec.: Feral
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Jolies Filles
        Profession #1: Leatherworking 67/75
        Profession #2: Skinning 133/150
      Granuaile
        Race: Human
        Class: Warrior
        Level: 47
        Spec.: Arms
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Jolies Filles
        Profession #1: Blacksmith 300/300
        Profession #2: Mining 289/300
      Horde
      Rubacuori
        Race: Blood Elf
        Class: Rogue
        Level: 26
        Spec.: Subtlety
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Joiles Filles
        Profession #1: Herbalism 111/150
        Profession #2: Alchemy 93/150
      Ki'Leanna
        Race: Blood Elf
        Class: Priest
        Level: 80
        Spec.: Shadow
        Realm: Kul Tiras
        Battlegroup: Vengeance
        Guild: Club de Joiles Filles
        Profession #1: Mining 450/450
        Profession #2: Enchanting 340/375
      Patch 2.4 - First Reactions
      Wednesday, March 26, 2008
      So 2.4 came out last night. I have some first-go-round reactions to it. When I read certain things I was seriously annoyed. As with anything there are a lot of good changes but also some I wonder about.

      For example, Druids are really benefitting from the change in their healing ability. Their healing has been bumped up (the way I read it). Why would a Druid need to have even better healing at all? They were nearly impossible to kill before the patch. But they can now stack agility and it also stacks healing, even if they are healing themselves. If they have something that gives them +15 agility, it also gives them +15 healing. (That little tidbit of their rooting range shrinking from 30 yards to 20 yards isnt a big deal.) It's that healing thing that sucks. As it was, it took a group to kill a properly specced Druid in PVP. All they do is fight, change form and heal, then fight some more. No single character can take them alone. Its gonna be worse now.

      Paladins benefitted a lot too. Read the notes. I don't feel like writing about it all. You'll see. They are another class that it takes a group to kill. Now they will be worse also.

      Warriors? Well what they get from this is a diminished Hamstring ability (for PVP). Nice. A Warrior's best weapon against casters is to be able to keep them within their striking range. Now that isn't always going to be a possibility. It seems like Warriors are now headed to the bottom of the heap when it comes to surviving PVP.

      One other thing that bugged me was the change in Transmuting Arcanite. There isn't a cooldown anymore. So the market on the AH (and elsewhere) will end up flooded with Arcanite whereas it was once a bit rare. I can see thatvery soon the cost of Arcane Crystals will skyrocket since they are needed by Alchemists for Transmuting. I'm not sure why this change came about. It won't directly affect my girls since Pallanen is a high level miner and I know how to collect plenty of Thorium for Jaelle to Transmute. I never buy Arcane Crystals anyway. Usually I'll get them from mining. I have never sold any Arcanite either. I have a substantial stash of it in the bank. But this is still a head-scratcher.

      I originally had planned on leveling Rubacuori when I logged on but after I read all the info provided for the patch I decided to check out the world to see how the changes affect us. So I took Pallanen into Alterac Valley.

      During the initial ride south I never saw a Horde. None. They are starting from somewhere new. We were in Galv's place when we finally saw the call that the Horde were at Stonehearth. It was a difference of maybe 10 seconds from pre-patch. Not significant to my mind. But the remainder of AV was very different.

      I'm not sure if the Horde are now naturally playing different or if the new starting location is putting them into the Relief Hut zone when they rez from battle, but they were a constant presence last night. Not once did the Alliance take the RH that the Horde weren't showing up and trying to take it back in force. Normally this isn't the case. On the other hand, for whatever reason, the Horde was very slow getting to our Towers and flags. (I guess that would be natural since a lot were at Frostwolf. lol) I wonder if they are rezzing at FW RH or at the FWGY exclusively now? (Before they have a different GY that is.) Basically every AV last night ended up the same. Horde constantly showing up out of nowhere. All the games were long too. That I hate. But we won and lost so it was even at least.

      A cool difference was the new quests in AV. There are several around the Aid Station area. You can now trade in Armor Scraps and other things for quest rewards. Decent amounts of gold too. Plus the daily is now different. There is still the normal daily but you also can trade in one medal from each of the 4 BGs for the bonus honor and 11+ gold. If you want, you can trade in the medals over and over for the honor. But you only get the gold once a night. I think the honor points were 316? 314? Oh, and the HPs are given right away. No more waiting until the next day to get them.

      So my first impressions are somewhat nonconclusive. I won't be so into PVP anymore with Pallanen since they are making it nearly impossible for a Warrior to survive. But as for the other things, I like a lot of what I saw last night. Of course, it was just a couple hours. Thats not a lot of time to digest it all and get a feel for how things will go.



      *Edit: OK, I was wrong about being able to get the gold every time you trade in your 4-at-a-time BG medals. Its just the first time. You still get over 300 honor points but the gold apparently is just the first time. Oh well.

      The Battlegrounds were totally messed up since the patch. Every one of them was extremely lagging. Pallanen was killed once by lag when she went after a Horde. She just stood there ready to strike for several minutes. I couldn't move nor do anything. The Horde never moved either. Then suddenly she was dead. All 4 BGs were messed up and this morning (Thursday) I see there is still ongoing emergency maintenance. Good.
      posted by Jen @ 12:43 PM  
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      About Me

      Name: Jen
      Home: Pennsylvania, United States
      About Me: I started playing WoW after my best friend bugged me to play. I soon learned that I really liked it. Now 2 years later I still play and have 20 characters. LOL I am no gaming expert. I am no WoW expert. A lot of the terms and "how to do's" elude me still. But I love to play. All you will find here are the adventures of Pallanen and her sisters. I love them all and they really kick butt. So stay tuned and maybe we can learn stuff from each other that we never knew. xoxo
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